About me
As a junior 3D generalist with a 3+ year track record of success, I am enthusiastic about creating compelling characters and environments. My journey began in 2018 as a freelancer while pursuing a degree in game development in Brazil. To further refine my skills, I enrolled in a 3D and animation school in Italy upon graduating.
My unwavering commitment to artistic growth drives me to seek new challenges and opportunities. I possess a solid foundation in 3D production principles, encompassing modeling, texturing, rigging, animation, and rendering. My proficiency in industry-standard software such as Blender, Substance Painter, Maya, and ZBrush empowers me to execute complex tasks with precision.
Despite being relatively early in my career, I have already contributed to a diverse range of projects. I am confident that my technical abilities, coupled with my enthusiasm, will enable me to translate your vision into a reality.
As a dedicated team player, I am always eager to lend a helping hand to my colleagues. My commitment to delivering high-quality work and willingness to go the extra mile make me a valuable asset to any team.